2016 // Adan Currey
Lucid Turth is a piece of work I created for my dynamics module in my 3rd year of university. We were set the task of making a motion graphics video consisting of some form of dynamics or simulation.
The effect was made in Houdini using trails in a volume that had an animated noise going through. The noise is what really gives it its character as its what driving the way it flows across the screen. The length of the trail was then animated using MotionFX which allowed me to make it react to the music the way I wanted.
The look and feel I was going for is like someone recorded something weird really deep under water so therefore I've added little specs of dust floating around as well as a fractal noise of the background. This helped with achieving a deep under water look.
Lucid Truth Version 2 // By Adan Currey